fmII
Wed, Aug 20th home | browse | articles | contact | chat | submit | faq | newsletter | about | stats | scoop 13:06 UTC
in
Section
login «
register «
recover password «
[Project] add release | add branch | add screenshot | broken links | change owner | email subscribers | update project | update branch (urls) [Project]

 Blender - Default branch
Sections: Mac OS X, Unix

 

Added: Sun, Oct 13th 2002 17:34 UTC (5 years, 10 months ago) Updated: Wed, May 16th 2007 11:19 UTC (1 year, 3 months ago)


Screenshot About:
Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

Author:
Ton Roosendaal and numerous contributors <bf __dash__ committers __at__ blender __dot__ org> [contact developer]

Rating:
8.76/10.00 (34 votes)

Homepage:
http://www.blender.org/
Tar/GZ:
http://download.blender.org/source/
Changelog:
http://www.blender.org/development/release-logs/blender-244/
Debian package:
http://packages.debian.org/blender
OS X package:
http://www.blender.org/download/get-blender/
Purchase:
http://www.blender3d.org/e-shop/
Bug tracker:
http://projects.blender.org/tracker/?group_id=9
Mailing list archive:
http://projects.blender.org/mailman/listinfo/bf-committers
Demo site:
http://www.blenderartists.org

Trove categories: [change]
[Development Status]  5 - Production/Stable, 6 - Mature
[Environment]  MacOS X, Win32 (MS Windows), X11 Applications
[Intended Audience]  End Users/Desktop
[License]  OSI Approved :: GNU General Public License (GPL)
[Operating System]  OS Independent
[Programming Language]  C, Python
[Topic]  Games/Entertainment, Multimedia :: Graphics :: 3D Modeling, Multimedia :: Graphics :: 3D Rendering, Multimedia :: Video :: Non-Linear Editor, Scientific/Engineering

Dependencies: [change]
No dependencies filed

 
Project admins: [change]
» Gürkan (Owner)
» LetterRip (Friend)

» Rating: 8.76/10.00 (Rank 75)
» Vitality: 0.02% (Rank 3447)
» Popularity: 9.97% (Rank 229)

project statsdownload stats
(click to enlarge graphs)
   Record hits: 71,434
   URL hits: 56,163
   Subscribers: 295

Projects depending on this project:
The Adventures of Brandywine & Baldwin
white_dune


Other projects from the same categories:
freesweep
Quake2
EasyLatex
number
Free Tennis

Users who subscribed to this project also subscribed to:
Fedora Directory Server
Crossfire
OOoPy
OpenCSG
anyDB


Add comment · Rate this project · Subscribe to new releases · Ignore this project · Email this project to a friend · Project record in XML

 Branches

Branch Version Last release License URLs
Default 2.44 16-May-2007 GNU General Public License (GPL) Homepage Tar/GZ Changelog

 Articles referencing this project

 Comments

[»] Best of the Best
by popski - Jan 9th 2007 10:14:32

Blender is not only the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D, game creation and playback with cross-platform compatibility, but it's also global phenomena in many ways! On short: The best open source software ever!!

[reply] [top]


[»] Blender dependencies
by MUFTI - Jan 2nd 2006 07:55:20

http://www.blender.org/cms/Getting_Dependencies.135.0.html

As of januar 2006 the dependencies are:

Python 2.3: www.python.org
libjpeg: www.ijg.org
libpng: www.libpng.org/pub/png/
zlib: www.gzip.org/zlib/
OpenAL: www.openal.org (for Linux/Windows)
SDL: www.libsdl.org (for OpenAL)
Quicktime: developer.apple.com/quicktime/
ODE: opende.sourceforge.net (also available from blender/extern/ode!) Blender ODE implementation not currently maintainted

[reply] [top]


[»] Blender 2.40 has been released
by MUFTI - Jan 2nd 2006 07:46:07

Blender 2.40 has been released in december 2005

[reply] [top]


[»] Use for animating
by dunamin - Sep 17th 2005 12:28:32

This is very impressive software. 3D animation is a very complicated technology and this software did a wonderful job encapsulating all the minor details.

I like how it can import .wings files and .3ds files all into one scene. This is the perfect environment for putting together a sophisticated 3D animation. I especially like the options of creating a variety video files as the final output.

I would suggest using Wings3D to create any complicated subjects to animate. Together, these products are as good as any professional product that I've used.

[reply] [top]


[»] Huh?
by rudedog - Nov 30th 2002 08:42:01

What an uncomprehensible mess. Starting from the
homepage (which makes chaos look organized) to the
uncompilable source which includes zilch documentation and
some lovely hardwired Makefiles.
Wonder what the dependencies are?
I guess you just have to look at the source:

All 784 .h files and...
All 289 .c files and...
All 335 .cpp files and...
All 107 .py files and...
All 1 .java file and...
All 160 Makefiles and...
All 0 .doc files...

Other than that it's great!

Licensing is pretty well covered. There's that...

It's no wonder NaN sold it so cheap. They were laughing all the way to the bank.
Ain't opensource wonderful?

[reply] [top]


    [»] Re: Huh?
    by Seth W. Klein - Feb 12th 2003 08:09:25


    > What an uncomprehensible mess. Starting
    > from the homepage (which makes chaos
    > look organized) to the uncompilable
    > source which includes zilch
    > documentation and some lovely hardwired
    > Makefiles.
    >
    > Wonder what the dependencies are?
    > I guess you just have to look at the
    > source:
    >
    > All 784 .h files and...
    >
    > [....]


    Since 2.26 was released on February 11 that (not unnecessarily constructive) comment is no longer accurate. I just finished compiling Blender 2.26 using the configure script as explained in the documentation. Compilation was uneventful and the result runs although it is still beta quality. I don't know enough about Blender to test it more thoroughly. This is on PPC, not x86, too.

    [reply] [top]


[»] Aaah!
by EvilIdler - Oct 14th 2002 07:11:49

Well, I downloaded the latest available binaries
*yesterday*, and of course the source gets released
the day after my weekly download binge ;)

This is very cool. I'm currently trying to learn how
to do things (anything!) in Blender to make some
graphics for a game-related project. If I dare, I can
start fiddling with the source to "fix" things now :)

[reply] [top]




© Copyright 2008 SourceForge, Inc., All Rights Reserved.
About freshmeat.net •  Privacy Statement •  Terms of Use •  Trademark Guidelines •  Advertise •  Contact Us • 
ThinkGeek •  Slashdot  •  Linux.com •  SourceForge.net  •  Jobs